And yet, the deceptive simplicity of its easy-to-pick-up gameplay kept players coming back for more and more, and within a ...
Nigeria’s video games market will generate $1.3 billion in revenue, representing a compound annual growth rate (CAGR) of 12.7 per cent from 2024 to 2028. This feat will place the market among the ...
Youth engagement with live sports is dwindling. But these young viewers haven't disappeared; they've simply jumped ship to ...
Australia will hold a major competition this year in Melbourne, as other large-scale events are cancelled. But the grassroots ...
The highly anticipated inaugural Esports Olympics, set to make its grand entrance in 2025 in Saudi Arabia, hit a major ...
Three-year partnership with SNK follows the reveal of FATAL FURY: City of the Wolves, igniting the iconic franchise's competitive ecosystem and connecting its genre-defining legacy with a new ...
INZONE has formed a new partnershiup with Valorant Esports, as they have become a VCT EMEA sponsor for the next two years ...
The first-ever Olympic Esports Games, originally set to be held in Saudi Arabia in 2025, has been delayed. As reported by SportsBusiness, the event is now planned for 2026 or 2027, as organisers need ...
Playing video games professionally is a dream, but the journey to get there is both challenging and misunderstood ...
Shroud made a bold claim that it’s more difficult to be a professional esports player than it is to be a pro basketball player.
Modern video games look more realistic than they ever have - but there's one sense developers have yet to exploit.
To an untrained eye, entering the Valhallan Esports Training building in Las Vegas looks like kids playing video games. Instead, it is the foundation of an exploding industry.